Second half of the “two-shot”
So, I’m doing some prep for the second session now. I don’t want to over-prepare since the premise for this game is improvisation. I will make a front though.
I mean, I know what the cultists are currently planning, and to some extend the players do too. To make the story meaningful to the players, I will have to make the Impending Doom horrible, something that must be avoided at all cost. Something that only the players can put a stop to.
I think I’ll start with my Stake Questions, the questions I want answered by the players. I feel this will be a pretty solid start. I’ll post my front here when the adventure is completed.